F@H and World Community Grid
Posted: Thu Mar 26, 2009 5:27 am
I am considering switching from World Community Grid to F@H, primarily because I can use my GPU with F@H in addition to CPU. But in general my concern is squeezing the most science benefit from the hardware that I have (Q6600 and 8400GS on Vista 64). So far I had limited success with GPUs and F@H. I am trying to use a fanless GPU to minimize noise, so I tried Radeon 4350 and now trying NVidia 8400GS. Radeon would start resulting in Folding errors in about 15 minutes (sounds like a known issue from what I saw on the internet) and then system reboots. NVidia seemed to be more stable, although the system rebooted once overnight as well and most importanly causing 2D drag issues under load. SMP client (ran without a GPU load) resulted in a blue screen as well after a while. The system was in use running WCGrid at 90% CPU load for more than a year, going 10-20 days without a need to reboot. I am willing to troubleshoot furhter, but I want to make sure there are good reasons for switching. More specifically:
* Besides having GPU client what are other scientific / society benefits of running F@H comparing to WCGrid?
* Is SMP folding code more optimized than Boinc / WCGrid? I have noticed that Boinc keeps all cores loaded up to the percentage I specify, where SMP F@H client keeps the CPU loaded only up to 30% with no limits imposed on my side.
* Besides having GPU client what are other scientific / society benefits of running F@H comparing to WCGrid?
* Is SMP folding code more optimized than Boinc / WCGrid? I have noticed that Boinc keeps all cores loaded up to the percentage I specify, where SMP F@H client keeps the CPU loaded only up to 30% with no limits imposed on my side.