Re: {macOS} Using GPU? (ANSWERED)
Posted: Thu Mar 26, 2020 1:48 am
There is support in the OpenMM code, once Apple fixed a bug in its OpenCL implementation that used to exist. I would have to look up which version patch for OS X that fix was released in, that would be the minimum version possible to use.
Some researchers may even be running simulations directly using OpenMM if they happen to have a Mac with a powerful enough GPU, but I don't have any information on that The issue comes taking that OpenMM code and creating a folding core based on it to use on OS X. Also needed is the packaging to install any necessary support for the core to work on OS X. Then it would need to be tested before being deployed.
All of that is not easy, and would take resources from a limited pool of developers. There may also be other issues. For some of the examples look at the various topics about problems getting GPU folding on Linux and Windows going for some posting here.
Some researchers may even be running simulations directly using OpenMM if they happen to have a Mac with a powerful enough GPU, but I don't have any information on that The issue comes taking that OpenMM code and creating a folding core based on it to use on OS X. Also needed is the packaging to install any necessary support for the core to work on OS X. Then it would need to be tested before being deployed.
All of that is not easy, and would take resources from a limited pool of developers. There may also be other issues. For some of the examples look at the various topics about problems getting GPU folding on Linux and Windows going for some posting here.