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Re: Highwater Mark

Posted: Tue Sep 30, 2008 1:09 pm
by rbpeake
s12a wrote:Weekly update

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Now if only the stock market would do that! ;)

Re: Highwater Mark

Posted: Sun Oct 05, 2008 1:30 am
by Hamltnblue
I'll take credit for the latest boost. I just started running on my GTX 260. :mrgreen:

Re: Highwater Mark

Posted: Mon Oct 06, 2008 12:10 pm
by s12a
Weekly update
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Re: Highwater Mark

Posted: Mon Oct 13, 2008 12:19 pm
by s12a
Weekly update, last 6 months.
The huge tflops decrease of Nvidia clients is due to stats server bugs, and I'm not sure if I should correct it manually or leave it as it is. Suggestions welcome.

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Re: Highwater Mark

Posted: Mon Oct 13, 2008 5:19 pm
by Ivoshiee
Leave as it is.

Re: Highwater Mark

Posted: Tue Oct 14, 2008 1:51 am
by Leoslocks
Leave it as this will happen on occasion. There are two previous spikes related to server issues. Just part of the whole picture.

Cheers for your efforts. I look forward to Monday's update.

Re: Highwater Mark

Posted: Tue Oct 14, 2008 2:18 pm
by smASHer88
hey s12a mate.. ur a champ for recording these stats.. just wondering though, do you have a graph that tells us no. of active folders instead of flops, or both at same time?

Re: Highwater Mark

Posted: Tue Oct 14, 2008 4:56 pm
by s12a
Hi everybody, thanks for your suggestions, I'll leave last week's drop as it is.
hey s12a mate.. ur a champ for recording these stats.. just wondering though, do you have a graph that tells us no. of active folders instead of flops, or both at same time?
Yes, I log the number of folders too, but I think TFlops stats are more interesting and also easier to show, mainly because the folder number for each type of client seems to be inversely proportional to their respective average tflops per folder value, and because the contribute of recently introduced high performance clients is not very evident. About 75% of total folders (PC and MAC) contribute for less than 10% of total tflops.

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In this graph you can see that the number of total folders growth in the last 6 months is about 25%, while in the same period of time Tflops have grown by about 150% (as seen in other graphs).

Anyway, by picking each type of client singularly, the change of tflops over time virtually equates that of active folders. That is, if NVidia tflops increase by 25% then active folders will also increase by about 25%. With GPUs this may not be accurate on the long term, as they tend to double their processing power each year (plus, only recent GPUs are supported and their total number is still low), while in average PC and MACs don't improve very quickly, and PS3s remain always the same. But then, there may be optimizations that could improve tflops per cpu, especially for PS3 and GPU clients. In general though, unless important client updates come out, tflops growth (in percentage) = active folders growth.

Re: Highwater Mark

Posted: Wed Oct 15, 2008 2:21 pm
by smASHer88
thanks mate

Re: Highwater Mark

Posted: Mon Oct 20, 2008 1:26 pm
by s12a
Weekly update, last 6 months:

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Re: Highwater Mark

Posted: Wed Oct 22, 2008 9:06 pm
by ElectricVehicle
A little blast from the past I just Googled into. Remember waaayy, waaaay back when FAH wasn't even 1 PetaFLOP ? :) :) :)

Gizmodo: Breaking: PS3 Triples Folding At Home's Computing Power to Over 500 TFLOPS..PFLOPS in Spitting Range


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Re: Highwater Mark

Posted: Thu Oct 23, 2008 3:13 pm
by smASHer88
As much as i like seeing higher FLOPS figures.. i'm extremely happy that we've managed to gain an extra 120,000 'active' folders since then.
I would like to believe in the next 10 years, there will be a public acceptance of Distributed Computing as something that is just commonly run on everyone's computers, but unless there isn't increased talk about the likes of Folding@Home etc. it probably won't happen.

Re: Highwater Mark

Posted: Wed Oct 29, 2008 1:10 pm
by s12a
Weekly update, last 6 months:

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Re: Highwater Mark

Posted: Mon Nov 03, 2008 1:16 pm
by s12a
Weekly update, last 6 months:

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Re: Highwater Mark

Posted: Mon Nov 03, 2008 2:59 pm
by toTOW
PS3 output always fluctuates more than other client outputs ... I wonder why.