Does pause on start just allow me to manually start after a PC restart? I added it, but not sure why you suggested...bruce wrote:Add the expert setting pause-on-start = true to the slot and ignore it for the time being.
thanks!
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Does pause on start just allow me to manually start after a PC restart? I added it, but not sure why you suggested...bruce wrote:Add the expert setting pause-on-start = true to the slot and ignore it for the time being.
Thanks Joe, this worked. I'm now processing on the NVIDIA. I appreciate the help!!Joe_H wrote:I just checked the current version of GPUs.txt and one Intel entry is enabled. I am assuming the entry matches for the device ID iGPU you have in your i9-9900.
I just caused a download of the latest GPUs.txt file to one of my systems, the line looks like this:The entry appears to have been missed, or someone is testing something. The last version I had did not have it enabled.Code: Select all
0x8086:0x3e98:3:1:Gen9p5/GT2 [UHD Graphics 630]
Normally I would not recommend editing your local copy of this file, but in this one case I see an exception. Change the line to read as follows:and restart your system after saving the change. Then the client should not try to create a slot and download a WU.Code: Select all
0x8086:0x3e98:0:0:Gen9p5/GT2 [UHD Graphics 630]
That's correct. Regardless of the previous state of the Slot, when the client starts, the Slots will be in paused status so you can resume folding on all or few of the slots, depending on what you would like to do.VinceMH wrote:...Does pause on start just allow me to manually start after a PC restart?...
I'm just assuming, if the newer Intel IGPs are going to be supported by using opencl, that (on Linux at least) those beignet drivers may make it easy for supporting those older CPUs as well.Joe_H wrote:Support will not be going that far back for GPU folding.
Somehow a 12 shader GPU doesn't fit very well in the GPU world as seen by today's FAH.MeeLee wrote:@JohnChodera :
If you're working with intel IGPs, the beignet drivers offer OpenCL 1.2 to the oldest of Core i (3rd to like 5th gen or so), and Atom processors as well.
They'd be 12 shader units max, running at a max of 500Mhz.