GPU Client That only use the idle gpu?

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i20234
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Joined: Mon May 03, 2010 9:28 pm

GPU Client That only use the idle gpu?

Post by i20234 »

I was wondering if it would be possible to create a gpu client that only used the idle part of the gpu (much like the smp client).

This would be great because I can play games and not only run the smp client, which I do, but the gpu client as well. :D

Thanks.
Zagen30
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Re: GPU Client That only use the idle gpu?

Post by Zagen30 »

If the PG could get the GPU client to work like this, they would. Unfortunately, GPUs have never been designed to handle multi-tasking very well since normally they're only doing one thing at a time, i.e. showing the pretty graphics of the game you're playing. Compare that to a CPU, which has always had to carry out various OS-related tasks while running all of the foreground programs you run, and you should see why the CPU client works better with other tasks than the GPU client.
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Re: GPU Client That only use the idle gpu?

Post by P5-133XL »

Not likely to happen any time soon. It would require chip-level HW changes in the GPU to support priority interrupts, driver changes, and OS changes.
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7im
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Re: GPU Client That only use the idle gpu?

Post by 7im »

The GPU client is considered a high performance client, like SMP. Neither are designed to run on "spare" background CPU cycles. It's counter-intuitive to the design goals, and the goals of the project.

I wouldn't say never, but let's try to get a good working GPU client first, and then they can try for other configurations. ;)
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i20234
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Joined: Mon May 03, 2010 9:28 pm

Re: GPU Client That only use the idle gpu?

Post by i20234 »

Was sure there was a reason, and makes sense, thanks.
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