A program that stops FAH when a program/game is launched

This forum contains information about 3rd party applications which may be of use to those who run the FAH client and one place where you might be able to get help when using one of those apps.

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ashrack
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Re: A program that stops FAH when a program/game is launched

Post by ashrack »

BuddhaChu wrote:The correct way to stop the CPU client not installed as a service is:

Code: Select all

taskkill /F /IM [email protected]
[email protected] is the controlling program that starts the cores running. Stop that and you stop the cores. You don't really need to use the /T switch to stop the child processes (the cores), but it can't hurt I guess.
yes ofcourse, there is no need to kill the child process' aswell.
eeach
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Re: A program that stops FAH when a program/game is launched

Post by eeach »

Not trying to jump on the "Why?" bandwagon, because options are a great thing. But, wouldn't alacrityPC do the same thing?

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http://alacritypc.kensalter.com/
(Spam filters understandably wouldn't let me post a link because I'm new. I swear this isn't spam or malicious.)
susato
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Re: A program that stops FAH when a program/game is launched

Post by susato »

For the sake of completeness:

Anyone using a Mac - check out InCrease from www.calxalot.net. It will pause Folding when an application on the user-constructed list is opened. Note that it doesn't shut Folding off, so your FahCore(s) will still hang on to the RAM they were using before the pause.

I don't use this feature of InCrease, but several friends have found it useful when doing demanding video processing tasks.
MtM
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Re: A program that stops FAH when a program/game is launched

Post by MtM »

ashrack wrote:
BuddhaChu wrote:The correct way to stop the CPU client not installed as a service is:

Code: Select all

taskkill /F /IM [email protected]
[email protected] is the controlling program that starts the cores running. Stop that and you stop the cores. You don't really need to use the /T switch to stop the child processes (the cores), but it can't hurt I guess.
yes ofcourse, there is no need to kill the child process' aswell.
Where did you get this from? Afaik the only correct way to kill a windows-win32 is with a wm_close command, since this triggers the only proper exit for the client ( as in it signals the core that the client is exiting! ),

And again afaik this command is not how taskkill ends a process? And forcefully closing child processes in this manner could hurt checkpointing? Since the exiting procedure isn't called the client could corrupt open files?

Edit: just to clarify I been away some time there might have been some changes I am not aware off so the above is a question as much as a statement.

Also, the need for such a feature is evident with gpu folding, the faster cards can meet their deadlines so easy that you can game while processing a wu ( meaning it should pause automaticly and then continue when the application is closed ) without risking having wu's time out. And folding will stick to more people when something like this is implemented.
ashrack
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Joined: Thu Mar 20, 2008 7:06 pm
Hardware configuration: Corsair VX-450W * Athlon 5000+ BE@3150MHZ (15x210) 1.42v /w Scythe Ninja 2
MSI K9a2 Platinum V2 * 2x1GB 800MHz Super Talent [email protected] * Sapphire 3850 256MB * Windows XP SP3
[img]http://folding.extremeoverclocking.com/sigs/sigimage.php?un=ashrack&t=37766[/img]

Re: A program that stops FAH when a program/game is launched

Post by ashrack »

MtM wrote: Also, the need for such a feature is evident with gpu folding, the faster cards can meet their deadlines so easy that you can game while processing a wu ( meaning it should pause automaticly and then continue when the application is closed ) without risking having wu's time out. And folding will stick to more people when something like this is implemented.
couldn't agree with you more.
MtM
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E6600 - 4gb - p5wdh deluxe - 9600gt - 9600gso - win7 x64 - smp:2 - 2 gpu slots
E2160 - 2gb - ?? - onboard gpu - win7 x32 - 2 uniprocessor slots
T5450 - 4gb - ?? - 8600M GT 512 ( DDR2 ) - win7 x64 - smp:2 - gpu slot
Location: The Netherlands
Contact:

Re: A program that stops FAH when a program/game is launched

Post by MtM »

Would be better if you adressed the more important part of my post as well seeing you're advertising an application which does things which I believe are not conform recommodations made by PG?
ashrack
Posts: 14
Joined: Thu Mar 20, 2008 7:06 pm
Hardware configuration: Corsair VX-450W * Athlon 5000+ BE@3150MHZ (15x210) 1.42v /w Scythe Ninja 2
MSI K9a2 Platinum V2 * 2x1GB 800MHz Super Talent [email protected] * Sapphire 3850 256MB * Windows XP SP3
[img]http://folding.extremeoverclocking.com/sigs/sigimage.php?un=ashrack&t=37766[/img]

Re: A program that stops FAH when a program/game is launched

Post by ashrack »

MtM
there was no interest in the program so it is made to just suite my needs. I use FAH SMP and it sends the NET STOP FAH command when entering a game and after exiting a game it issues the NET START FAH command. It's been like this since I started this thread and no packets were lost.
MtM
Posts: 1579
Joined: Fri Jun 27, 2008 2:20 pm
Hardware configuration: Q6600 - 8gb - p5q deluxe - gtx275 - hd4350 ( not folding ) win7 x64 - smp:4 - gpu slot
E6600 - 4gb - p5wdh deluxe - 9600gt - 9600gso - win7 x64 - smp:2 - 2 gpu slots
E2160 - 2gb - ?? - onboard gpu - win7 x32 - 2 uniprocessor slots
T5450 - 4gb - ?? - 8600M GT 512 ( DDR2 ) - win7 x64 - smp:2 - gpu slot
Location: The Netherlands
Contact:

Re: A program that stops FAH when a program/game is launched

Post by MtM »

Ahh sorry there ashrack, the question wasn't even ment for you but BuddaChu :oops:

As the quote contradicts itself, one should not force child process to close as it CAN hurt a lot ( checkpoint corruption ).

But it was you who even said the correct thing, sorry for wrongly addressing you.
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